I am trying to use an application requiring OpenGL > 2.1 on Windows Server.
I have read on multiple questions here about the challenges of getting OpenGL to work through a remote desktop session, but I am not there yet, and I am working directly on the server, with a monitor plugged into the GPU.
When I use the GPU on a desktop PC (Win 10), it correctly reads as using OpenGL 4.68, as described in the GPU spec.
However, if I take the same GPU, plug it into my test bench with Windows Server 2022, the same version of the drivers (Server OS branch), it caps at OpenGL 1.1
Do you have any idea about what goes on?